Below is a sample of the Abilites that will be available to Mages. Please note that, at this point in time, a simple description is all that accompanies them. Once the website re-design is completed the accompanying bonuses outside of the Roll Bonus that is provided will be added.
Gain the ability to learn and cast mage spells.
A mage must spend one hour each morning meditating on the true nature of things. Doing this also allows a mage to focus on what image he/she would like to project into this reality. This has the in-game effect of choosing to suppress your aura to that of a normal human.
Due to the access to spells like "Time-Table", a mage must wrap their mind around the fact that this is one of many constantly changing realities. Knowing this allows a mage to view reality as a fiction that they have a hand in writing. This presents itself in-game in two ways. First, mages incur no penalties for stress. Secondly, mages gain +1 to initiative.